Video Reflection
A link to the videos of the Levels thus far for a better representation of the experiences.
Links
corridor 1 Props project : https://www.youtube.com/watch?v=-BeX35rI0ow&fbclid=IwAR1URqbpn1WdUN7jiX8MH93KwlpMnGRNVDIf385p-s0C7hEX_vbLjBmoSvs
corridor 2 Lighting project: https://www.youtube.com/watch?v=_yT0tS6g1IY&fbclid=IwAR2YhjkondOZeacO0kbDXdCpGgsMcGbrJiiTQ4XnPPcaOcL-wEN-zW1UkIU
corridor 3 mood project: https://www.youtube.com/watch?v=3Obzh3L2n_M&fbclid=IwAR2n_CpCoDYuzjsaDhupnxt4okIxe3MI0csjaXhfhQB5F9NKP3BTss3XwiU
corridor 4 sense of self project: https://www.youtube.com/watch?v=_ZTQKDy70RM&fbclid=IwAR3TV2mGBc96qKKQuMOMeh2jvhYRDaEq9vbYT_P30jvZFh_KNhV8g4wh-DM
corridor 5 narration project: https://www.youtube.com/watch?v=k-hNVsgY6k4&fbclid=IwAR0AvbXpSBZJnjqPb0oi1spPoDtKbbF6-oADlgBCLdgTRKvGm09w0-C6ieg
Reflection
Horror corridor 1 (effect of props in the environment on the player) - The atmosphere in this corridor came across in the way I intended, however the prop project has a lack of props which I feel undermines the principle of the test.
Horror corridor 2 (Lighting project)- This project also displayed the atmosphere I was trying to create, with the lighting elevating the sense of atmosphere and intimidation. Although in places the lighting test itself was to overwhelming, and I feel testing the same principle in a more subtle way would perhaps have been more beneficial to the final product.
Mood corridor- This I feel the basic nature of the play helps the flow of the underlying purpose of the project and presented a good example of exaggerated mood. However despite the fact I feel that the abstract style suits the corridor, I feel these effects exaggerated in a more detailed corridor would have worked better.
Sense of the self corridor - I feel the abstract presentation and use of NPC's in this project was a good way of testing the principle and came across well. The effects of the NPC's heads turning to face the player is in the same way abstract and effective. I do however feel that the project would have benefited from more design in the environment and possibly more animations in the NPC's.
Magic corridor (Narration project)- I feel that despite the placeholders the project itself is presented well and with further testing could prove to b informative and a pretty environment. Although this the case the unfinished nature of the project hinders it a lot.