Friday, January 8, 2021

Inspiration

 Inspiration for next transition area 


           In this next project I want to further my previous project 'the sense of self'. Using inspirations from other artistic mediums to add emphasis and explore the emotional reaction gauged by the player. 

Areas such as fine art are an influence in this process as this practice focuses heavily on abstract and emotionally impactful products. I hope to use the lessons learned in my previous work to create a small narrative that intends to leave the conclusions to the player's own interpretations - much like within the world of fine art.  


Beth Cavener Stichter

“Kept-Variation in Cream and Grey” By Beth Cavener Stichter 


Beth Stichter creates animal sculptures that convey human emotions. Using other beings, other then humans, for a strong emotional impact is effective as people find it easier to relate to complex or difficult feelings when it is more as a representation. This means that her work can convey a lot of powerful emotion and encourages people to talk about these topics more openly. 

Okami

Art based games such as 'Okami' use similar premises and art based styles. 

Image from Wikipedia 

The black and white ink style in 'Okami' adds to the dynamic and free style gameplay. 


Ori 

Ori and the Blind Forest has stunning visuals which is one of the main factors that made this game stand out so much from others. Mixed with the narrative and it makes for a very emotionally impactful experience. 


Image from Wikipedia 


The Unfinished Swan 

This game uses ink projectiles to paint in the white surrounding areas so that you can make your way through the map. This alongside the narrative work very effectively 

Image from gamespot. Image from  By Justin Clark



 








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