Wednesday, August 25, 2021

Transition Layout and designs



Storyboards

Here are some layout designs and story bored frames I have sketched out depicting the level layout 



Layout design by Yasmine Brough

 

Frame 13- Rabbit sprints back home to check everything. By Yasmine Brough

Frame 12- Bird fly's over. By Yasmine Brough

Frame 11- Bird attack. By Yasmine Brough

Frame 10- Sandbags with barbed wire. By Yasmine Brough

Frame 9- Rabbit enters war torn area. By Yasmine Brough

Frame 8- Rabbit leaving forest. By Yasmine Brough

Frame 7- Rabbit final memory. By Yasmine Brough

Frame 6- Rabbit second memory. By Yasmine Brough

Frame 5- Rabbit in memory Forrest. By Yasmine Brough

Frame 4- Rabbit leaving. By Yasmine Brough

Frame 3- Rabbit leaving home. By Yasmine Brough

Frame 2- Rabbit seeing wife. By Yasmine Brough

Frame 1- Rabbit starting area. By Yasmine Brough

Rabbit Designs

 Designs for the main character and overall style 

I have made my designs in sections, like a puppet sprite, so that his is easier to move for possible animations. 

Rabbit design by Yasmine Brough

Design By Yasmine Brough

Design By Yasmine Brough

Design By Yasmine Brough

Design By Yasmine Brough

Design By Yasmine Brough

Design By Yasmine Brough


For the rabbits design I decided to go with the last image as the first few were a bit to dark I felt, for the main characters. The first rabbit I am still going to use in the transition but as an extra effect towards the darker side of the transition.. 













Where the past projects will feature

 List of past projects and where they will be featured in this transition

Stuff project- The stuff aspect of this transition, will be primarily environment base, such as tress, grass and bushes. However I am also wanting to include objects and perhaps other creatures that are symbolic of the mood and atmosphere of that area. 

Lighting project- for lighting I am wanting to restrict the color palate so that each stage of the transition area gives a different mood enhanced by the lighting. 

Color project- The colors used will be fitting in palates as well as will be very exaggerated to really increase the atmosphere and mood being portrayed in each area. Each area is going to represent each season in each area. 

Sence of Self projects- Other creatures will ignore the player character.

Library project- Sence of wonder and magic through the styles and colors of the sprites.  


Research

 Emotional Impact of 2d games in transition areas. 


Seasons after fall - The art style and the transition areas put emphasis on the magic aspect of the game. 

Image from Wikipedia 

Level image from BrutalGamer XBox 1 Reviews

This game uses very beautiful coloring and effective color palette giving each area a unique feel depending on mood of location.  


Ori and the blind Forrest - 

Image from Wikipedia

       I have researched this game during past projects also, however upon revisiting I have seen just how beautiful and impactful that opening scene is. 

You happily walk through the transition area with your friend, beautiful music plays, warm green colors, bouncing around with your friend. On the way back through the transition, you are alone, the music shifts, the colors are now blues and blacks and the whole atmosphere changes. Emphasizing a sudden feeling of loneliness. Shadows of memories play in the background during your return and the player can instantly feel something's wrong. The way players connect so early to these characters in this scene is in my opinion a bit underrated. 

After seeing this scene again, especially now I am looking to do a 2D emotionally impactful scene. I am wanting to do a scene closely inspired by this introduction scene in Ori and using the same form of transition. 




A new story

 Beth Stichter

'Kept-Variation in Cream and Grey' By Beth Stichter

Stichter is the reason that I learn towards rabbits in a lot of my artwork as her rabbit sculptures are my favorites  
Stichter is a common inspiration for my artwork. She uses animals to portray human emotions in the form of sculptures. She believes that this disconnection of familiarity allows people to connect and to talk more about normally uncomfortable and difficult topics. 

For this reason I am wanting to create a story that is about rabbits, that will be emotionally impactful. I am wanting to create a story through the transition of a male rabbit who has lost his family, starting with what he had and then just to memory's and on his own. 

2D

 After having decided to do a 2d style in a 3d environment, I began by making some quick examples to see how this may look. I wasn't a big fan of how this test turned out, I do feel like this approach may still work, I just feel that this would really impact the emotional impact of the transition area on the player and not demonstrate my past projects all that well. 



For this week I am wanting to do some research in to emotionally impactful transition areas in 2d games and see If there is a better way to achieve this goal. 

Project Changes

 Restrictions 

Having fell unwell I have decided to stick to my strengths and to restrict my project to fall in lines with these helping me to complete my project giving the best demonstration. 

I have decided to create a 2d style peace in a 3d environment. 2d is one of my strengths and I feel that this will help me to stick closer to my projects completion.