After having decided to do a 2d style in a 3d environment, I began by making some quick examples to see how this may look. I wasn't a big fan of how this test turned out, I do feel like this approach may still work, I just feel that this would really impact the emotional impact of the transition area on the player and not demonstrate my past projects all that well.
For this week I am wanting to do some research in to emotionally impactful transition areas in 2d games and see If there is a better way to achieve this goal.
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